John Broomhall

JohnBroomhall (250 x 250)

Game Music Connect co-founder John Broomhall is a multi-faceted independent music and audio creative with many years’ experience in both the music and videogames industries, a number of senior in-house and outsourced management roles under his belt and dozens of published titles to his credit. He is a composer/producer, audio director/consultant, sound effects designer and voice director as well as a highly accomplished live and studio session keyboard player, producer and songwriter (published by Allied Songwriters/Notting Hill Music).

His prolific career, which also includes working as a game development manager, encompasses contributions to global hits such as the original X-COM series (composer); Chris Sawyer’s Transport Tycoon series (composer); Geoff Crammond’s Grand Prix series; MechWarrior 3; B17 Flying Fortress 1 & 2; Superman, American Idol/Pop Idol, Football Manager, Wallace & Gromit (DVD game), New International Track & Field, Heavenly Sword, Guitar Hero DLC, and Forza 4 (Jeremy Clarkson speech recording). He is currently scoring music for orchestral ensemble and choir recording stateside as co-composer on a forthcoming key nex-gen AAA title TBA.

Broomhall has chaired many BAFTA Audio Awards and until recently sat on the BAFTA Videogames Committee for the maximum allowable years as well as regularly speaking/lecturing about game audio at seminars, conferences and universities. He organises/chairs the annual Develop Conference Audio Track, writes a monthly column for well-known industry magazine, Develop, is a contributor to pro-audio publications Audio Media and Audio Technology and sits on the Editorial Board of academic journal The New Soundtrack.

Broomhall has served on Skillset’s Game Forum and advised on the National Occupational Standards for both Interactive Media and Sound. In 2009 he was honoured with a Recognition Award by the Game Audio Network Guild of America. In 2011, he was invited to give the keynote address at the Audio Engineering Society’s conference in London and in 2013 took part in two conference sessions at AES49 – Audio For Games. He was also a judge on the Music and Sound Awards for videogames.

Broomhall Projects currently provides music/audio content, production management and consultancy for a wide range of developers, publishers and other consulting companies.

http://www.johnbroomhall.co.uk