Martin O’Donnell

MartyOD (250 x 250)

Marty O’Donnell earned his Masters of Music Degree in Composition with honors from USC in the early 80’s. Fresh out of college, Marty founded the Chicago-based commercial music and sound production company, TotalAudio, which in 1997 produced sound design for Cyan’s Riven, the Sequel to Myst, and created all of the audio for Bungie’s award winning Myth series. His body of work also includes numerous original scores for television, radio, and film.

In the spring of 2000, ten days after Marty accepted a position as Bungie’s Audio Director and Composer, Microsoft purchased the studio and moved them to Redmond so they could focus their efforts on developing Halo for the Xbox platform launch. The highly acclaimed Halo series went on to be extremely successful, shattering entertainment records for both single day and first week sales, and with the total number of Halo games played now tallied in the billions.

The audio and music for the Halo series has received numerous honors and awards, including the Game Developers Choice Award, the Edge Award, Rolling Stone Magazine’s Best Game Soundtrack, and Best Sound from the AIAS, IGDA, and the 2008 TEC award. The critically acclaimed soundtracks are also best sellers.

In July of 2007, Marty became one of the partners in the once again independent Bungie. Among Bungie’s many accolades are the Wired Rave Award and being named to the Time 100 List. In September 2010 Halo Reach was released for which he produced over five hours of music.

Currently Marty is working on Bungie’s newest project Destiny and along with Mike Salvatori is collaborating on composing all new music with Paul McCartney.

Marty O’Donnell lives in Redmond, Washington. He has been happily married for more than 30 years and is the father of two beautiful daughters.